Errors after adding 360 solution to pc project with easyzip...

first post: cdxrd wrote: Alright, I got my project up and running, added EasyZip (which was ...

Encryption? + (unrelated) custom pipeline

first post: Kiwillian wrote: Have you given any thought to allowing for some sort of encryption?...

latest post: Kiwillian wrote: Also, do you use new()/.Dispose a lot? I've not had a chance to ...

Multiple ZipFiles

first post: NeilPryde wrote: At this time i have 1 Content.zip that has all content in it. In t...

ZipFileName

first post: NeilPryde wrote: First of all : Great product!! In my game i have multiple Conte...

latest post: SimReality wrote: That's what I figured, so I implemented it for the 1.3 release I ju...

XACT problem

first post: teh_programerer wrote: I created an XACT project with a compression preset of 60 and loade...

latest post: teh_programerer wrote: Very good =D. The XACT does a good enough job, as you say. Thanks...

Unable to read the project file 'Content.contentproj'

first post: Sumpubu wrote: I'm trying to get EasyZip to work with my project. I ran the Projec...

latest post: SimReality wrote: I took a look at this today (to fix some things) and there was a bu...

Possible addition

first post: avennelakanti wrote: Would it be possible for EasyZip assembly to be released with a str...

latest post: avennelakanti wrote: Thank you very much

Compile Times

first post: JTripodo wrote: I just converted over my current project that was consuming over 58...

latest post: SimReality wrote: Didn't realize it was doing that. Should have a new release with th...

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